Age Of Empires II

Age of Empires II: The Conquerors Expansion (sometimes abbreviated to AoC or AoK: TC) is the expansion pack to the 1999 real-time strategy game Age of Empires II: The Age of Kings. The Conquerors is the fourth installment in the Age of Empires series by Microsoft Game Studios and Ensemble Studios. It features five new civilizations (the Aztecs, Mayans, Spanish, Koreans, and Huns), four new campaigns, eleven new units, twenty-six new technologies, new gameplay modes, new maps and different minor tweaks to the gameplay.

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Sunday, November 18, 2018

Secercah Asa

    Dimulai dari sebuah gambaran indah nan cantik di lembaran kertas yang bertuliskan "Happy Wedding".
    iya...ini adalah sebuah kado pernikahanku dimana aku melepas masa lajangku untuk melengkapi sunnah rasulku. Sebelum akad dilaksanakan keesokan yang lalu aku termenung sendiri membayangkan bagaimana kelak aku menjadi seorang suami yang menjadi panutan keluargaku, menetapkan keyakinan hati dan meraba diri sendiri apakah aku mampu menjalaninya. ahh sudahlah itu hanya rasa takut yang harus aku lawan, aku seorang lelaki yang seharusnya berani akan tanggung jawabku kelak. sampai tiba saatnya ijab qobul pun aku ucapkan ikrar janji hidup semati kepada Allah  disaksikan banyak aku laksanakan dengan lancar. Harapan masa kecilku pun tercapai, menjadi seorang suami dan panutan keluarga kecilku dimana dulu aku ingin sekali cepat2 beranjak dewasa supaya aku bisa menikah dengan wanita pujaanku, dan hari ini harapan satu itu sudah aku penuhi.
   Secercah harapan seorang pemuda ulung mandiri dalam berkehidupan. Menjadikan aku seorang yang sangat tegar dalam menjalani hidup, mengapa tidak aku selalu berusaha dan bersusah payah untuk mendapatkan kehidupan yang layak. Dimulai aku masuk sekolah SMP sudah memikirkan mencari uang, yang biasanya seorang remaja seumuranku mencari kesenangan diluar sana namun berbeda denganku. Aku mencari uang untuk menyambung hidupku dan keluargaku. iyaa aku memang dilahirkan di tengah2 keluarga yang sangat sederhana bisa dibilang minim dalam berpenghasilan, namun aku selalu bersykur masih diberikan keluarga yang utuh sampai sekarang. 

    Mungkin jika aku ceritakan tentang hidupku dari kecil sampai sudah menikah sekarang tidak akan ada habisnya, terlalu panjang dan rumit namun apalah itu adalah guru terbaikku dalam hidup, pengalaman hidup yang akan selalu ingat sepanjang hidupku. Kembali lagi membahas tentanng sebuah Asa atau harapanku, tidak berelebih yang aku inginkan yaitu kebahagiaan orang2 sekitarku sekarang menjadi prioritasku. Dalam hidup aku belajar bahwa segala sesuatu yang ada di dunia ini hanyalah sebuah titipan tidak ada yang abadi. Orang Tuaku selalu berpesan, tetap berpegang teguhlah dengan keimananmu dimanapun kamu berada, karena itu adalah penyelamat kamu di dunia sampai akhirat.




Monday, May 16, 2011

Commandos - Strike Force 2014






Commandos: Strike Force is a first-person shooter computer game and
the fifth installment of the critically acclaimed Commandos series.
It is developed by Pyro Studios and published by Eidos Interactive. Released during the first months of 2006
the game makes a departure from the first three games.
Although the missions are set-up in a similar fashion
(several different objectives, some to be achieved through stealth,
others through use of force) and in most occasions the player is allowed
to change between different characters, this is the first game in the series
to apply a first-person perspective,
like many other World War II inspired games,
in contrast to the overhead view of the earlier games.
Hence, the game is far more similar to the Medal of Honor
or Call of Duty games than to earlier entries of the series.

Plot




In France, October 1942 a sniffer dog detects a sniper from London,
who reveals himself to be Leitenant William Hawkins, of the OSS Strike
Force consisting of the Green Beret, Captain Francis O'Brien from New
York, Himself and "the boss" Colonel George Brown, a German spy.



Hawkins rescues three hostages from the Nazis and sends Maurice, a French Resistance contact to the Green Beret's landing zone. In the plane carrying the Green Beret, one of the pilots shoots the other and kills nearly everyone else on the plane before the Green Beret overpowers and kills him. The plane explodes after he jumps out. The Green Beret covers the landing of some allied soldiers and a wounded Captain before blowing up a bridge. Earlier that evening, Brown had made contact with a Resistance member, Pascal and destroyed Nazi trucks and AA guns.

Brown frees allied prisoners from a Nazi convoy headed for Berlin and then Dr. Villenerve, the director of the town Peteaux's hospital. He kills Major Gorlitz, a General in a Bordello and steals and explosives truck. The strike force head to Norway and then Russia where Hawkins and the Green Beret are captured and taken to Nazi HQ. Brown finds his way in and rescues his team and a relic along with three civilians. He saves two soldiers from a firing squad before escaping with his men in a truck. Hawkins is given the task of killing 20 Nazi officers, as well as an informer. The Green Beret destroys several Panzer IVs with sticky explosives after rescuing Seargent Petrov from the basement of a church as well as a Nashorn tank destroyer and a Tiger tank. The game ends east of Red October sector when the two defend a square. Brown arrives and the Strike Force walk off into the distance.
Link Download:
Part 1
Part 2
Part 3
Part 4
Part 5
Part 6





Sunday, May 15, 2011

Call of Juarez; gunslinger: Bound In Blood - Razor1911




Publisher: Ubisoft
Developer: Techland
Genre: Historic First-Person Shooter
Release Date: Jun 30, 2009
ESRB: MATURE
Official Website: http://www.callofjuarezgame.com

Call of Juarez: Bound in Blood transports players from a ravaged Civil War-era Georgia to the Aztec ruins of Mexico. In the wildest West ever depicted, players can embody both McCall brothers in an intense storyline full of greed, lust and lawlessness.
Prequels are by definition concerned with looking at what has come beforehand, but Bound in Blood is anything but a backwards step. This game--a prequel to 2007's Call of Juarez--is a tense, riveting, and superb-looking first-person shooter that ditches the stealth elements that clogged up the original like molasses. Instead, it focuses on action-packed shoot-outs and set-piece moments that will make you feel like you've strapped on the six-shooters and stepped straight into the dusty, violent Wild West. And while it's over all too quickly (and filled with none-too-smart enemies), Call of Juarez: Bound in Blood is sure to scratch the itchiest of trigger fingers.

The game's Western theme is presented with aplomb: it showcases an impressive world that bleeds with Wild West iconography. Bound in Blood is more spaghetti than Unforgiven--gun duels are preceded by intense bouts of staring, enemies will topple dramatically off high balconies when shot, and there is more than one large gunfight inside an abandoned church or saloon. The game's story touches on many well-known Western motifs, such as honor, betrayal, greed, faith, and even love, and while it doesn't tread any new ground, it does present a compelling narrative.
Set years before the first game, Bound in Blood follows the McCall brothers--Ray and Thomas--as they change from honorable Confederate deserters to amoral treasure hunters seeking a fabled fortune. If you played the first game, you know Ray as a religious fire-and-brimstone preacher, which is a stark contrast to the lustful, greedy, coldhearted Ray portrayed in Bound in Blood. It's one of the great pleasures of the game to see just how this transformation takes place, and while you'll probably see the ending from a mile away, it still packs a hefty emotional punch.
While Ray is a brutish type, his brother, Thomas, is more thoughtful (although just as violent), and you'll get to play as both in Bound in Blood. You could also play as two different characters in the first game, but while the two there were clearly delineated as action or stealth, this time around both characters are action-focused. Ray is more direct: he can duel-wield pistols, throw explosives, break down doors, and walk around with the occasional Gatling gun. Thomas is an expert with the rifle, is deadly with a bow, can use a lasso to reach high places, and can use knives for silent stealth kills. Ray is all about in-your-face confrontation, rushing in with both guns blazing and blowing up any obstacle. Thomas lets you play a more measured game, using the rifle's long sights to take enemies out from a distance. Each brother also gets his own special attack--called concentration mode--which slows down time to allow quick attacks on multiple targets. Though their attacks are performed differently--Ray's requires you to quickly move your targeting reticle over foes, while Thomas' has you flicking the right stick on the controller (or moving your mouse back and forth in the PC version) in order to replicate a gun's hammer--the effect is the same: mass carnage.
Apart from a few missions at the start and near the end of the game, you can choose to play as either Ray or Thomas throughout most of Bound in Blood. The two brothers stick close together for most of it, meaning that apart from a few instances where one brother has to take a different path, you'll see and do the same thing no matter which one you play as. How you play--aggressive as Ray or circumspect as Thomas--is different enough, however, to make it worthwhile to go through the game twice. This is a plus because of the brevity of Bound in Blood's single-player campaign. You'll likely finish it (including all side missions) in about seven hours on the first run.

Link Download

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Saturday, May 14, 2011

Metal.Slug.Full x.Collection.1-2-X-3-4-4Plus-5-6


Metal.Slug.Full.Collection.1-2-X-3-4-4Plus-5-6.WinKawaks

 Metal Slug (メタルスラッグ Metaru Suraggu?) is a run and gun video game for the Neo-Geo console/arcade platform developed by Nazca Corporation and published by SNK. It was originally released in 1996 for the MVS arcade platform. The game is widely known for its sense of humor, fluid hand-drawn animation, and fast paced two-player action. It is the first title in the Metal Slug series. ok







.

Gameplay
The player has to constantly shoot at a continual stream of enemies in order to reach the end of a level. At the end of each level, the player might confront a boss who is often considerably larger than regular enemies and takes many shots to defeat. On the way through the level, the player finds weapons upgrades and "Metal Slug" tanks that can be used not only as weapons but also as added defense.

The protagonists can perform melee attacks by using a knife and/or kicking. The player does not die for simply coming into contact with most enemies. Correspondingly, many of the enemy troops have melee attacks. Much of the game's scenery is destructible. Sometimes this reveals extra items or powerups, most of the time it simply results in collateral damage.

During the course of a level, the player encounters prisoners of war. If they are freed, the player can receive bonuses in the form of random items or weapons. The player receives a score bonus for freeing POWs at the end of the level; at this point the game shows the name and rank for each of the prisoners freed. If the player dies before the end of the level, the tally of freed POWs is restarted.

There are a total of six levels, with themes ranging from forests, garrisoned cities, snowy mountain valleys, canyons, and military bases
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Kohan II: Kings of War on steam


Publisher: Global Star Software
Developer: TimeGate Studios
Genre: Real-Time Strategy
Release Date: Sep 20, 2004
ESRB: TEEN
ESRB Descriptors: Violence






Game Information
Connectivity: Online, Local Area Network
Online Modes: Competitive, Cooperative, Team Oriented
Number of Players: 1-8
DirectX Version: v9.0
Operating System: Windows 98/2000/ME/XP

Minimum System Requirements
System: Pentium IV 1.5 GHz or AMD Athlon equivalent or equivalent
RAM: 256 MB
Video Memory: 64 MB
Hard Drive Space: 700 MB
Other: 64 MB NVIDIA GeForce 3 / ATI Radeon 8500; Internet Connection (56K minimum) or LAN required for multiplayer

Recommended System Requirements
System: Pentium IV 2.0 GHz or AMD Athlon equivalent or equivalent
RAM: 512 MB
Video Memory: 64 MB
Other: 64 MB NVIDIA GeForce 4 Ti / ATI Radeon 9000; Broadband Internet Connection or LAN for multiplayer 

Link download
http://www.indowebster.com/Kohan_II_Kings_of_Warrar.html
 Password: bajgur
cd key : 7948-QFMF-MTK2-GM65 
 

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